# Why Multipolar

### Overview

Rift's distortion engine is built around a technique that we call multipolar processing. This method allows you to manipulate the positive and negative portions of a waveform separately and **blend** the two halves in unique ways.

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In practice, multipolar processing sounds different from and often much clearer than standard parallel or serial techniques, especially when used to fuse two distinct distortion effects. It also presents us with several ways of combining the two processed signals, allowing for exciting variations and movement inside the waveform.

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One of the great things about Rift is that you don't need to understand what is going on under the hood to start creating extraordinary sounds. Virtually all of the presets make use of the multipolar distortion engine, and you can start combining different effects right away in the **Play View.**

<figure><img src="/files/qLJwTC4dLTkG7uA4aWSl" alt=""><figcaption></figcaption></figure>


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