> For the complete documentation index, see [llms.txt](https://manual.minimal.audio/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://manual.minimal.audio/lucid-manual/additional-settings/global-settings.md).

# Global Settings

### **Overview**

The **Global Settings** popup lets you customize your setup and perform common actions, including adjusting the plugin window size, managing presets, learning about the plugin, and more.

To open it, click the gear icon on the right side of Lucid’s **Top Bar**.

<figure><img src="/files/oqlFm1coJEldqRAXLw1X" alt=""><figcaption></figcaption></figure>

***

### Presets

**Initialize Preset.** Reset the current settings by loading the **Default** preset.

**Show User Presets.** Open the folder containing Lucid’s user presets. From here you can organize and customize your packs. Be sure to rescan preset folders after making any changes.

**Rescan Preset Folders.** Refreshes the preset browser so it shows up-to-date packs, descriptions, and tags. This is useful when you're creating packs or reorganizing your presets. It runs automatically each time you load the plugin, so you rarely need it for everyday use.

### Documentation

**View Manual.** Open Lucid’s online manual in your default browser.

**Walkthrough.** Launch Lucid’s onboarding walkthrough, which is presented after activating the plugin for the first time.

### Support

**Get Help.** Open our online [**Support Page**](https://support.minimal.audio/) in your default browser.

**Collect Support Info.** Use this option to collect all relevant information that might be helpful for our support team when tracking down possible bugs. The .zip file it creates contains the plugin’s logs, current preset, license file, and global settings file.

**View Logs.** Reveal the log files stored on disk. Our support team may request these when diagnosing an issue.

**Log Crash Reports.** When enabled, OS crash reports are added to the logs. Turn this on only when troubleshooting a crash with our support team.

**Log Level.** Set the level of detail in Lucid’s logging. Normally there’s no need to change this unless requested by support.

### Audio Engine and Playback

**Internal BPM.** Scales the internal tempo to 1/4x, 1/2x, 2x, or 4x of the DAW’s tempo. Applies to all BPM-synced values (e.g., LFO rate). This is an instance-specific setting and does not change when loading presets.

**Oversampling.** Set the global oversampling factor for the entire audio engine. Some modules always oversample or handle aliasing in other ways regardless of this setting, so it’s typically not required. However, oversampling can be beneficial when using extreme pitch shifting. Be aware that oversampling can significantly impact CPU usage. This setting is not shared between plugin instances.

**Playback Behavior.** Reset on Stop (on by default) clears Lucid's recorded audio, active grains, and effect tails whenever the transport stops, so playback restarts clean. Turn it off to let tails ring out and keep the recorded loop when the transport stops.

**MIDI Pitch Bend Range.** Sets the pitch bend range (in semitones) used in by **Grain Rate** when in **Scale** and **MIDI** modes. This setting is saved with presets.

### MIDI Map

Save, load, and manage your MIDI Learn mappings. See the **MIDI Learn** section for how mapping works.

**Save MIDI Map.** Saves your current mappings to a file.

**Load MIDI Map.** Loads mappings from a saved file.

**Restore Default Map.** Reloads your saved default map.

**Clear MIDI Map.** Removes all current mappings.

**Set Default Map.** Makes the current map the default for new plugin instances.

### Graphics Settings

**Window Size.** Set the default plugin window size. This setting is shared across all plugin instances.

**Frame Rate.** Adjust how often Lucid’s animations update. A higher frame rate improves visuals but may consume more resources. This setting is shared across all plugin instances.

**Enable OpenGL.** When enabled, graphics are rendered using OpenGL. This can reduce graphical issues on some systems, particularly on Windows. This setting is shared across all plugin instances.


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